Next up
Hello!
Small update on the leaderboard I'm working on for the endless mode. Not entirely important to development but again it's great for making the game feel less isolated despite being single-player. If you have any ideas/improvements, let me know!
Little side-post, Nuclear Orange now has a page on ModDB! The legend BikerFromMiami is working on a Half-Life mod under this group! Check it out.
https://www.moddb.com/company/nuclear-orange
(3/2 - Extra!) Juke's face mask sculpt I made, so proud of this.
Just know, Juke will be a background character that'll only make the occasional sound, but I hope he can still add more life to the secondary stage area.
Again, let me know what y'all think.
And what is an Endo without its suit
(2/2) Juke is bit off on the cams due to the low res of the cameras for realism.
He looks all warped especially with the grainy effect I added so it's a bit hard to tell what he is atm.
I still think he's a cool addition though, lmk what y'all think.
Here is a teaser for a brand new project!
QoL Post (3/3)
Final post of the day, this one for photos of QoL features, like:
- Expanded Settings Menu.
- Extras Menu small info text thingy.
- Updates on Bunker Down.
- Updates on Pizza Patrol. (Excuse the reused cabinet.)
Let me know what you think!
(1/2) A background mascot I wanted to make something similar to Pizzacam from CEC. Called Juke.
Found a lovely Jukebox by Rescue3D on Sketchfab and sculpted a face-mask to give him a goofy smile, I love how it looks! Any thoughts?
Screenshot from Blender.
Fredbear’s Family Diner - Main St., Hurricane, Utah - 1983
QoL Post (2/3)
Another small QoL post, this time I'd like to show some Improved Office UI, including:
- Inspect text.
- Camera map location labels.
- Door cool-down meters.
Let me know how you think!
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