Hey, I haven't realized how long it's been since the November update so I'm back with another devlog. For those who don't know what Twister: TT is, it is an RPG maker game with Earthbound-esque combat following a man and his dog on a trek to prove his worth as a hero in an esoteric, strange space bubble. As of now, I am nearing the completion of ACT 2 and after a brief discussion with followers of the project and contributors, I have decided I will release Act 1 as a demo after we have removed all of the Act 2 (and 3) content from the game. (This will be annoying to deal with!)
Some of you may be wondering how far exactly we are into development, and while it is hard to say what Act 3's scope will be I am certain Act 2 is very close to being done. All we have left to do in Act 2 is bonus content, polishing stuff up, and optimizing the game experience (whatever the hell that means.)
Act 1's release date will be March 5th of this year.
Here's the trailer for those who haven't seen it!
https://www.youtube.com/watch?v=T3IGOG_5mok
Next up
August 2021 'Devlog'
Another quick progress update: The second area of Act 2 is complete and I am moving on to a larger and more explorative third area that'll take a while. Overall, 50% of the base game seems to be complete.
Woah hey a September update? Here's a new recurring character's introduction. -he's a liiittle crass.
Met a boy named Ninten today. Seemed cool. #CatsRuleEverythingAroundMe
Twister: TT =AUGUST 2022 DEVLOG=
-Devlog 4/1/21-
April fools. Not.
(SOUND WARNING) I've been tweaking a lot of little things about the game; narrative, dialogue, and most importantly: gameplay. here's a new funky attack you'll be able to get through challenge sidequests.
say hi to porky 😈
Quick Devlog +TT Progress Update
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