
Next up
Having a bit of trouble with rigging.
I'm trying to make a basis for a fighting game, but I ran into some...hiccups. Mainly how forward/back jump works.
Hyperslice releases on January 16 (yes in just 2 days!) on Steam and Itch 🎉 ⚡ Hyperslice is a fast paced arena roguelite where your only weapon is your dash!
Wishlists appreciated 🥰 (Demo available on Steam and here) https://s.team/a/2977820
Here's the last two attacks for Augusto! First we have a spinning charge, then a foot claw swipe if you get too close.
Bandana Dee the Dream Friend
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?










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