Game
UNKYS.exe
4 years ago

UNKYS.exe v2.0 - Final Content Update


-The game now has a true ending.

-Added a new unlockable game mode.

-Added a new difficulty mode to each level.

-Added new collectible easter eggs.

-Added new unlockable trophies.

-Added new random events to every level.

-Fixed a text error in the SUNKY Instructions.

-Fixed an issue where BUNKY & TUNKY's AI would break if they spotted the player immediately upon spawning.

-Fixed an issue where AI would occasionally get stuck in the TUNKY level.

-Fixed an issue where SUNKY would fail to respawn in certain instances.

-Fixed an issue where the player could lock into a sprint, a lean or a shoulder peek if holding down the appropriate control while pausing the game.

-Fixed an issue where the player could exploit a door mechanic to escape TUNKY easily.

-Fixed an issue where BUNKY could get stuck on a wardrobe after breaking open a door and seeing the player or after sabotaging the player at the BUNKY statue.

-Removed one of BUNKY's phone calls.

-Removed one of the plank-breaking sounds.

-Reduced fade-in times for audio and camera in every Checkpoint and Retry map by one second.

-Reduced the eye height of BUNKY Crazed, making it easier to avoid getting caught.

-The player must now be in the line of sight of BUNKY Crazed for at least 0.5 seconds before they're spotted.

-Increased the amount of time the player has before SUNKY kills them in Hide-and-Seek Mode.

-Replaced light flickering sounds.

-Renovated TUNKY's kitchen.

-Changed BUNKY's rug.

-Changed the "pick up hammer" sound so that it actually sounds like you're picking up a hammer now.

-Reworked the random events system across all levels.

-Remastered the ambience that plays while inside of TUNKY's house or SUNKY's library.

-Further muffled and increased the volume of all audio that spawns on a different floor from the player in the SUNKY map.

-TUNKY, BUNKY and SUNKY can now destroy floating chairs.

-SUNKY now giggles more frequently when in Hide-and-Seek Mode.

-Quitting through the pause menu no longer removes the VHS overlay during fade-out.



0 comments

Loading...

Next up

Just released my first Patreon exclusive game: "Night of the Pickle Killer" Go play it! https://www.patreon.com/MicroHorrorArcade

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Some Shadow boss fight gameplay 👾

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle