Game
Chariot Pursuit
5 years ago

Update 0.2.0 Patch Notes


-First person Camera re-centers when speed of Vehicle go above 25Km/h

-Third Person Camera can now be Zoomed In and Out Using Scroll wheel

-Changed wheel setups for all vehicles

-Boost Changed from Adding Force to Setting Linear Force

-Suspension of vehicles has been Fixed

-Leveldemo 2 has Changed a bit and has gotten it's name changed to MiniRacingTrack

-Removed Foliage, updated landscape and some road spline points, materials e.t.c

-Removed trees from Level Demo 1

-Other Optimizations



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Working on Survival Mode

Chariot Pursuit

Update 0.3.0

After 2 days i finally got Pop OS to properly dual boot with windows

Now i can easily test linux builds

Navigation Invokers and Blockers were causing high lag spikes every second

I ended up going back to normal navigation, but it takes like 12 seconds to fully build

Replaced the 2D trees with my own foliage.

I changed the physics engine from Physx to Chaos.

I am not removing the old Physx build.

[Blood | Dismemberment | Cussing Warning]

Tf is this game man

I was able to get the navigation build time during initial load down to like 3 seconds.

The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers

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Now it takes into account the direction of the collision, not just the speed and mass