Version 0.6.1 is here!
News
Updated to Unity 2017.2.2p4
Modern playable characters can now buy turrets
Audio management improved
The enemy has now funds and can use superweapons against your team
Warnings’ color are now changed
AI target’s detection improved
Migrated to .NET 4.6
Improved HP floating points
Experience management improved: it is now harder to level, each level restore the player’s or character’s health and improve it by 10
Max level reached is now displayed on stats menu
The Player can no longer buy items while dead
Boss music is restarted after a superweapon
Sound effect of artillery and meteors changed
Removed collisions with HP floating points
Removed unused maps from the main menu
Fixes
Fixed destruction effect of catapults and tents on Melite defense map
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