Game
GameMaker: Studio 2 - GameJolt API
5 years ago

Update 1.1.2


Another bug fix update! I would highly recommend updating to this release as there were some major issues with the previous one that have been fixed here.

Updates:

  • Fixed a bug with GJDataGetKeys(), GJFriends(), and GJTrophyFetch() that would result in a crash if their respective lists were empty.

  • Fixed a crash when trying to use GJDataRemove()

  • Fixed an oversight with GJNetworking() which resulted in many of the networking requests being ignored if sent in the same frame.

  • Fixed a bug that would occasionally make GJNetworking() return a failure when successful.



0 comments

Loading...

Next up

Squid 1.0 soon.. RIP T-Posing Squidward & much more!

Some designs for more potential features of the 1.0 Update

The candy bar is the only item currently set in stone for release. The others might change before the update.

A new contestant has appeared.

Squid's first public build has been released! You can check it out here if you're interested: https://gamejolt.com/games/Squid/434729

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve