Game
Mazeye
6 years ago

Update 1.2.0


Update 1.1.0 felt a bit unfinished, so this should impound things a lot.
I’ll probably be working on the end goal of the game next.

Changelog

  • Added new sound that plays when the player gains line of sight to the chaser (to spook things up a bit)

  • Changed old death sound

  • Flashlight now follows your view up and down

  • Changed pixelation effect, doesn’t change with the distance to the chaser anymore

  • Revamped post-processing, color-correction is now better

  • Optimized the game a bit by changing the environment materials’ shaders to mobile shaders

  • (WebGL/Browser version) The window background should now always match the game background, so the borders are seamless

  • (Windows version) Added banner image to the launcher

  • (Windows version) Removed most of the unused inputs

  • (Windows version) Added icon for the .exe

Development will continue, and a new update shall rise when the time is right. See you then!



1 comment

Loading...

Next up

New update inbound...

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Runestones: from concept to in-game model🗿

Family band complete!

Werehog transformation process. #sonicunleashed

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Microsoft Windows XP Unprofessional (windows logo prototype)

Shuiro Haname. #Commission

Commission for @ShuHaname

Path of Kami, running around the shrine area