Game
Unity API
8 years ago

Update 2.3.0


Thanks to the amazing contribution of @infected_bytes , we have a new version.

Add

  • New GameJolt.API.DataStore.GetKeys(bool global, string pattern, Action<string[]> callback) method to fetch all datastore keys matching the provided pattern.

  • New “Remember me” functionality for SignIn (user credentials stored in PlayerPrefs with XTEA encryption), see issue #18

  • Demo scenes are now part of the package instead of only being on the repository.

Changed

  • Changed SignIn signature to void SignIn(Action<bool> signedInCallback = null, Action<bool> userFetchedCallback = null, bool rememberMe = false)

Fixed

  • Users.Get(int[] ids, …) throws an exception #79



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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

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