Game
Unity API
7 years ago

Update 2.5.4


I've updated the API, but this time there are no new features, but instead I've added "Assembly Definition Files" (*.asmdef).

With these files the GameJolt API resides in it's own assembly.

This will improve the build time of your game, because this package will no longer be compiled if you change something in your own code, but instead it will only be compiled if you actually make changes to the GameJolt API.

If you're already using Assembly Definition files, you need to add a reference to the `GameJoltRuntime`.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Just a Pico sprite

Update 2.627

New challenges & new effects!

Shuiro Haname. #Commission

Commission for @ShuHaname

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby

Among us_into Madness