Game
Unity API
7 years ago

Update 2.5.4


I've updated the API, but this time there are no new features, but instead I've added "Assembly Definition Files" (*.asmdef).

With these files the GameJolt API resides in it's own assembly.

This will improve the build time of your game, because this package will no longer be compiled if you change something in your own code, but instead it will only be compiled if you actually make changes to the GameJolt API.

If you're already using Assembly Definition files, you need to add a reference to the `GameJoltRuntime`.



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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

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In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

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"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

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OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

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Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

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