Update #2 details
Added: Storage
The storage system was in the plan for a long time, and finally got implemented to the game.
the player owns 8 spaces of storage
items stack
you can get different things from buildings, merchants, etc.

Added: Trading
About merchants
You have the option to choose from four merchants at any time. Most of the merchants have different items to sell, but if you don’t like their offering, you can send any of them away, and another merchant will take place instead after 60 in-game days (~3 minutes).

About trading goods
You can trade with your main resources (food, wood, stone, coin in the top left corner), or with your storage items. You don’t know the value of any of these items at the start, so you have only one help: the color of the item’s name. Your things are gray (cheap), white, green, blue or yellow (expensive). These colors aren’t fix values, for example 2 green items may have difference in their price.

About trading itself
It’s pretty simple. You have to choose from the merchant’s storage and from your storage. The merchant will answer to that and maybe accept it. If your offer isn’t accepted, you have to give the merchant more, or ask for less. If you’re trying too much, the merchant will go away. Some merchants have favourite items, and they’re willing to pay more for these than any other trader.


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