
[Update #3]
- Free Camera mode is now implemented and working
Note:
We don't have footage of the original build this was implemented in so the footage you see is from a more recent build;
Next up
[Update #1]
- We made a simple movement for the enemies using points;
- Made it so towers can track on to enemies;
To anyone that tried to download our game or saw our page, we had it set as the wrong type of build and it wasn't publicly available/downloadable yet, we have now fixed it. Sorry for the mishap! Please do check it out!
WIP
[Update #4]
- Enemies can detect towers near them;
- Enemies can damage the homebase (they cannot damage towers for now);
Note: once again this footage is from a more recent build as we didn't have the footage of the original one
Visual Update and New Direction:
And QnA!
Aside from towers and enemies, what would you like to see in a 3D Tower Defense game? Let us know! It could make it in the game!
#indie #indiedev #indiegame #gamers #gamedev #TowerDefense #indiefriday #gamedevfriday #gamedevelopment
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)












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