Game
MyProvince

6 years ago

Update #4:
- Development system reworked
- Build menu reworked
- Added coffee industry
- Bug fixes, small changes

Details in the article down below!


Update #4 details


Development system reworked
The original plan was a few big development trees, and the player can progress trough them slowly, but plans change! Instead, we (will) have a lot of small development trees, so the player has more options. Choices are important, aren’t they?

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Build menu reworked
The old build menu was a bit confusing, so it got reworked as well. Instead of a bunch of text, you’ll see a few icons and numbers next to it. If you hover your mouse over those icons, you can read what are they. It’s pretty clean, I would say!

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Added coffee industry
The first working industry! It has it’s own development tree, so if you think coffee is a way to go, let’s do it! It will be one of the cheapest industries to develop and build, so it will be great when you’re starting your province.



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Update 9:

- New areas: fishing zone, hunting lodge, watchtower, restaurant - Food industry developments - Redesigned: bank and church - Objectives - Discover your province!

Details in the article down below!

Hey!

It's time: you can download MyProvince! I want to thank everyone who followed the development of the game :)

Have fun!

Hunting lodge, church, fishing zone - just a few things to mention from the upcoming update. Stay tuned! A lot of progress has been made in July.

New mine types: Advanced mine (left) and salt mine (right)

Hey!

Let me show you three new models; the forest, woodcutter hut and the advanced woodcutter hut.

The optimization is done right now, so I can give you new content updates in a few weeks!

Wow, I can see my buildings before I build it! Just in time. I wanted to do it months ago :) I changed the selection effect as well - instead of an ugly blue light, there is a blinking blue frame as you can see on the picture.

I'm working on this survival game for a few months now, where you can control multiple survivors. It's coming together slowly, but there is still a LOT left to do. Sorry about the lack of sounds, and please don't check my silly placeholder texts :)

A few months ago I posted an image of a map generator I've worked on (second image). In the past few weeks I improved it and building a game on top of it (first image). A lot of ideas, a lot of work ahead! :)

Update 10: - Buffs - New development tree: Assemble - Added healthcare system - UI changes - New models for forest-based areas - Optimization

Details in the article down below!

#update #new #devlog #development

Working on this game a lot in the last few weeks, and it's certainly improving! The pictures are sorted by newest -> oldest.

The same pics with good quality: https://imgur.com/a/HSdOKs1