Okay, so it looks like I’m going to start creating an actual game with this engine.
The game is called DroneWars, which has nothing to do with the games you might know - unless it’s the one made with CoolBasic, then yes, I’m re-creating that. I’m still developing the engine while I progress with the game - especially if I see something important missing and that is why I’m creating this game.
Anyhow, the update includes:
Enemies with shields! (Regenerates shield after 5 seconds if not hit)
Better controls for player (WASD/Arrows + Mouse-aim)
Lazery sound, woohoo!
Camera follows player
New FPSGraph by Raph (http://www.monkey-x.com/Community/posts.php?topic=5443)
BULLET-TIME! Hold SPACE and see how it works. (Too bad Monkey X doesn’t support all the sound-manipulations on HTML5 so I can’t pitch them down while bullet-timing…)
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