Game
Sins of the Past
8 years ago

Update


For whatever reason we decided to update this thing. New stuff includes:

-Sound effects (so you now have some idea of what monsters are thinking and an idea of where they are)
-Usage of all 3 types of monsters
-Many, many fixes/improvements to AI
-Added unimplemented objects from the original version (radios etc)
-Almost entirely new levels that make use of the game’s mechanics
-Slight randomization on some levels
-Two different routes to the ending
-Pausing
-Probably some stuff I forgot

It’s still pretty short and (according to tester feedback) nearly impossible to understand. So, uh, enjoy?

5d0ab31de6802.png


0 comments

Loading...

Next up

Chiaki Nanami!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Only true badasses may pass! #conceptart #art #gamedesign

Explosive domino effect

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl