Hello, I am the developer of this game, this game may or may not pick up development ever. I am so sorry for waiting this long to say that this game may end up being canceled, this is largely do to my own pride and not wanting to accept the possibility that I may never go back to this game as my schedule won't let me do that. I honestly don't know what to say about this, I at the very least want to say that I wish you guys better success with your games than me.
Next up
I am developing a game, the only problem is my limited ability to code, I would like to know if anyone wants to try the game and or for some reason help me with it.
Trying to develop this game, I have been working on it since January 28th of this year and have just gotten to this point, not sure if this should just get shelved or if it might turn out decent, if you want to try it out let me know, I need feed back.
I forgot my bad handwriting. This will be updated and will clarify anything on the sprite teaser images, the current one and ones to come.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model🗿
What you all think
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart










0 comments