Next up
Hello, everyone!
I am working on Build 22, which will make many changes to my systems. Specifically, the menu has a new look, and I'm fixing the lag issues (finally).
I'm adding some extra funnies and cool mechanics as well. I hope you look forward to it!
The full game. 11/21/21.
It's a short one - Devlog 3
Major Changes
-Added secret boss in lab
-Finished spare route
-Finished kill route for other secret boss in lab
-Custom sound design
-New music
-Game Jolt Trophy Integration
-4th party member's 100 RP attack buffed
-Higher chances for Ench. Netherite gear
I might be getting back into the swing of things... - Devlog 2
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Chiaki Nanami!
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
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