Managed to get some graphics, an input system that does the job pretty well and the camera system also works like a charm!
now all i have to do is to implement the AABB Collision system and add the functionality to load levels directly from the phone's storage like in the PC version
I'm also gonna mention this right now, an iOS port isn't exactly planned at the moment, but if i manage to learn how its API works as well, then there's a high chance it could happen...Although likely only available in AltStore or some ipa file
(i also wanna mention how it's ironic that i decided to actually get into Android coding right when Google decided to do...that...Hopefully that doesn't become much of a hassle)
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