Game
DOSferatu
9 years ago

UPDATE: Release 1.2.0


1.2.0

  • Graphical tweaks

    • King has 4 directional sprites.

    • Dragon now has 2 frames of animation.

    • New level themes: Village, Desert, Mountains, Graveyard.

    • Menu now has options menu to de-clutter the main menu.

  • 2 player co-op

    • Player 2 controls Green Mage.

    • Camera follows Player 1 unless Player 1 dies.

  • Save Game and Load Game

    • Game loads automatically when upon starting the game.

    • Game can be saved only when level is being generated.

    • Saves current level number and score.

  • Sound tweaks

    • Removed footstep sound.

    • Added Gauntlet announcer to give warning when health is low.

  • Gameplay changes

    • Coins now give +100 score while coin bags give 200.

    • Player no longer has a chance at being stuck inside of walls upon spawning.

    • Elimination missions now show how many enemies are left.

    • Enemies and items no long spawn outside of the world.

    • Player now spawns in a random location each round.

    • Hold ESC to return to title menu.

    • Camera now has option to be smooth/lerping camera.

    • Level generation now 2x as fast.

    • FPS counter now shows in top-left corner.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Runestones: from concept to in-game model🗿

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

not the greatest house, but it's a house! :D

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Colorful Fox

Happy Late Easter!