Next up
Development has resumed on BOTR 2! I have switched engines from Pygame to Arcade, which has a built in physics engine and map loading. Anyway here is a new progress video for you. (All the rooms are test rooms and all the graphics are placeholders.)
New progress update on BOTR 2!
The game is still very lacking in content but some progress has been made and I have released the source code here: https://gitlab.com/Infinity48/bomb-on-the-run-2/-/tree/master
This is so early in development, I haven't even decided on a title yet!
Another peak at Gindiana Moans and some concept art, hope you enjoy and that I can give you a demo soon!
Another peak at the game. I will stop these for a while after this one.
New game has started development here is a preview of some VERY early stuff. It's only has like 2 or 3 days of development right now.
So
i may or may not make an full art of some person or i may just leave this like that-
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Microsoft Windows XP Unprofessional (windows logo prototype)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
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