Next up
Development has resumed on BOTR 2! I have switched engines from Pygame to Arcade, which has a built in physics engine and map loading. Anyway here is a new progress video for you. (All the rooms are test rooms and all the graphics are placeholders.)
New progress update on BOTR 2!
The game is still very lacking in content but some progress has been made and I have released the source code here: https://gitlab.com/Infinity48/bomb-on-the-run-2/-/tree/master
New game has started development here is a preview of some VERY early stuff. It's only has like 2 or 3 days of development right now.
Another peak at the game. I will stop these for a while after this one.
This is so early in development, I haven't even decided on a title yet!
Another peak at Gindiana Moans and some concept art, hope you enjoy and that I can give you a demo soon!
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Another house i made long time ago.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
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