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Five Nights at Freddy's 4: Ultra Custom Night
5 hours ago

Update: The new Aggressive mechanics for Plushtrap/Nightmare BB & Molten Freddy have been created! Read the article to view the new mechanics.


Plushtrap: When he is on the chair, when he's able to move, you won't be able to flash him & put him back on the chair briefly.

Nightmare BB: His breathing is identical to the breathing of Nightmare Bonnie & Nightmare Chica.

Molten Freddy: If his eyes turn red, close the closet doors and wait for him to laugh again. You will need to flash him at the closet to check his eye color, you cannot just predict it or he will not leave.



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remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out

Only 24 away from a demo!

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some progress ive made during my work with this as of rn

the characters in monochrome are the ones not programmed (all of the secret characters being color isnt gonna be whats there in the final game, just screenshot thing)

This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!

The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)

LGBTQ+ Game Dev Icons:

Rebecca Heineman is a trans woman, award-winning Space Invaders player, and game dev who worked as a dev on The Bard’s Tale, Myth III, and more.

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As the challenge gets developed, I will say it is meant to be one of the hardest things ever. Here is a teaser at Dug's mechanic for this specific challenge. I will post more teasers as time goes on, so look out for these kind of posts.