Game
Five Nights at Freddy's 4: Ultra Custom Night
23 days ago

Update: The new Aggressive mechanics for Plushtrap/Nightmare BB & Molten Freddy have been created! Read the article to view the new mechanics.


Plushtrap: When he is on the chair, when he's able to move, you won't be able to flash him & put him back on the chair briefly.

Nightmare BB: His breathing is identical to the breathing of Nightmare Bonnie & Nightmare Chica.

Molten Freddy: If his eyes turn red, close the closet doors and wait for him to laugh again. You will need to flash him at the closet to check his eye color, you cannot just predict it or he will not leave.



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you can customize the key you use for the flashlight

js a misc qol thing i added cus why not

NOTE: You can't use Escape as a key, & you won't be able to leave the Options menu until you select a key. (you can still Alt + F4 tho, it js wont save)

New Perfect Mode mechanic: Shadow Lockjaw.

He's more... interesting than the others.

beta testing stage has advanced to v0.3. only 5 more characters and then this game will be out after some more beta testing.

(new characters programmed for this build are nightmare bonnie and chica)

next plan for ais is wfoxy and then nfreddy

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

some progress ive made during my work with this as of rn

the characters in monochrome are the ones not programmed (all of the secret characters being color isnt gonna be whats there in the final game, just screenshot thing)

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

how did bro get here

They've moved...

Finished up the ONWYN 1 cast!

I'm pretty happy with these models though I've noticed some inaccuracies I may go back and fix at some point.

Credit to thudner, the UFMP team, and the model porters for various model parts.

This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!

The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao