Game
Five Nights at Freddy's 4: Ultra Custom Night


7 months ago

some progress ive made during my work with this as of rn

the characters in monochrome are the ones not programmed (all of the secret characters being color isnt gonna be whats there in the final game, just screenshot thing)


my next plan is to get afton and shadow freddy out of the way and MAYBE work on either withered foxy first then phantom freddy or phantom freddy first then withered foxy (theyre both gonna get programmed before the other nightmares regardless) and then figure out how im gonna do the other nightmares



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remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out

They've moved...

how did bro get here

The Cryptmaster Anniversary Update is here! 

@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!

Try the FREE DEMO: https://bit.ly/CryptmasterSteam

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)

Here is a 2024 #prideart

I hope I can get time to draw another Fanverse piece this year

bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying

New Perfect Mode mechanic: Shadow Lockjaw.

He's more... interesting than the others.

Here's a sneak peak of the office in game. (Ignore those colored squares...)

Only one remains to be put into the creation...

Who do you think it is...