Game
Don't Fall Through

1 year ago

UPDATE:


~Well, I know I've been away for a while but I had to take time to regulate my health, mentally and physically.

~I know in the last update I said the graphics were finished but this project is going to take a different course some of you may not like.

~I am adding new stuff, such as lockers to find bandages, medication for certain thing, ammunition, and other essentials. Oh, and of course, you will be able to hide in them



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FINAL LIGHTING SETTINGS FOR LEVEL 0

Currently working on the custom skeleton I was talking about a while ago so I can use the same skeleton between the two characters. It'll also make it easier for me to make proper IK through Control Rig.

Futura Bold, the original font for "Hello, Neighbor!", is under copyright; meaning the only way to get it is by purchasing a license. Instead, I will be using a alternative. Tell me what you think. Another thing, should I use the European spelling?

There is some really hardcore processing power going into this, my brain and computer are both suffering.

This explains how development is going:

GRAPHICAL CHANGE?

Texture changes.

I am using AI to remake the paintings (I'm by far not a good artist and can't produce the same results) First is AI, Second is original.

I'm starting to replace enums with Gameplay Tags as enums can be extremely unpredictable and unreliable.

GENERATION: