Here's an extensive look of how the next alpha will be, not completely polished, but I haven't seen any bugs from the generation manager so far.

6
Next up
Third Floor recreation using brush tool.
I created a mock up heads up display. This isn't implemented as I just overlayed the last image with this.
The health is the red bar, the green bar is stamina, and the inventory is the boxes in grey.
It's a feature, not a bug.
Untitled Voxel Project 01
UPDATE:
A little bit of a lag fest never hurt anybody. (I hope)
FINAL LIGHTING SETTINGS FOR LEVEL 0
Working on modular walls for random gen houses! PS: Extracted from HN3, edited to fit HN1
GRAPHICAL CHANGE?
New Inventory background
4 comments