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7 months ago

Each ship will have a unique ability that can be used once charged. Getting kills will speed up the process of unlocking the ability.

Music by SouljahdeShiva - ScannerTek (https://opengameart.org/content/scannertek).

#space #unity #combat




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A teaser trailer for my current project! #spacecombat #space

Music by Matthew Pablo - Tropic Strike (Live Orchestra) http://www.matthewpablo.com http://www.youtube.com/user/letspretendxc0re

Some more battles with the bots! Hopefully I can get some sort of demo out soonish to test the combat and skirmish modes! #space

Music by Ruskerdax - Open Warfare https://soundcloud.com/ruskerdax

A short teaser cinematic from the opening of Interstellar Dominion 2!

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.

πŸ₯³ The Highrise Game Jam is Underway! πŸ₯³

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

Happy holidays! A very, very, very, early build of my next project will be available to download and try. This demo includes various modes (DM, TDM, Elimination), as well as bot & split-screen support. I would greatly appreciate any feedback!

1.8.2 Patch Release:

- Updated HUD.

- Item & NPC rebalancing.

- More below:

πŸ₯³The Highrise Game Jam has begun! πŸ₯³

The Highrise Game Jam is where creators come together to craft immersive 3D worlds using Highrise Studio! There are cash prizes! πŸ’ΈπŸ’ΈπŸ’Έ

Learn the deets here: https://gamejolt.com/c/gamedev/highrisejam

Little devlog of my still unnamed project, see more in the included article!