Next up
Ref sheet for one of our original game characters.
Henry's house (upstairs + Charlie's bedroom work in progress) showcase!
"As in Life... As in Death..."
"Have any good dreams, Charlie?"
Back at it again with LMMS fusing with our ADHD in GUI form...
"How do we make music?" ~ Someone on Discord "Well ya see-" ~ Us *Gestures at our LMMS project (aka a nuclear reactor control panel)*
Finally figured out a streamlined way to code the Time system for battles! (The Time-speed is greatly exaggerated here for showcase intentions...) Basically: 6 AM until 12 PM = Enemy damage increase, 6 PM until 12 AM = Player damage increase.
Jessica's sprite compared to Charlie's sprite.
"DEAD_END"















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