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195
Game
Somewhen
2 years ago

Updated logo again, made functional, animated title screen perfectly looped.




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WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!

The 6 main characters in SOMEWHEN. It's about time!

Ha! Heh! Heh! Ha! It's over!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

It's summer! I want to do summer related things! Why not take a dip? I think Idyll wants to get a snack. He's had a long day at the beach.

Long awaited weekends lay ahead of us☀

A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄

Completed a portion of this map and will design it around the new ability to swim around as you please! Very excited on what is to come!

Changed the battle UI drastically again--hopefully for one of the last times!

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Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!