Game
something

5 years ago

Updated the first screenshot to include the updates to that section.

(Edit: Fixed interaction text being not included in screenshot)




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Widget interaction componet deciding to be an asshole. (Edit: Great... Xplit just broke... lovely...)

I've just made a pretty big commit. Okay, it's actually pretty small. So small I actually negated the most important part in the description, this commit also standardizes how objects are interacted with.

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Well.... I think I have the perfect image for blueprints from hell (To add to insult, this is my code.... please.... don't hurt me.) (Repost because I forgot to post it in the unreal engine community)

@Cyph3r_ made me do this

Out of the recent project loss, this was what I have been able to salvage, and half of it isn't even my code. (Most of it isn't even actual code, mostly just materials and huds, nothing that will really speed this up)

I've added a new screenshot, this new one shows off the sign system I built today.

Teardown with mods is fucking awesome.

Remember how I said this game wouldn't have a 3d environment. Well... I can now officially say that was a lie.

I've decided that rather then leave the diary entries in the chapter select menu, they will be delievered to the player when each chapter starts. These will be used to help put you into the perspective of your character even more.