Next up
Some new screenshots! Aiming to leave early access on February 12th (or the week of)
Version 0.42 of #MerFight is live. Focuses on a major scaling rework as well as giving Naeco this attack (which used to belong to Drargos)
Version 0.45.0 of #MerFight is live.
Mostly just visual changes. The hope is to improve visuals overall as well as help with fighter -> background contrast.
Pack your goods and gather around, explorers! We're going on a Townseek tour! š¦
Each week, we'll be spotlighting one of Explora's colourful towns. We'll meet their locals, learn their trades, and see what makes each place special. Let's set sail! āØ
Just your friendly, totally trustworthy megacorp. WardCorp is here for you. Probably. šļø Wishlist us on Steam and check out the Kickstarter! https://store.steampowered.com/app/3563000?utm_source=GameJolt&u⦠https://www.kickstarter.com/projects/1585503379/gig-crawler
#gamedev #indiedev #gigcrawler #steam #kickstarter #wishlist
Version 1.0.8p is live with a early access preview of MerFight's first DLSea fighter, Clamilton, who'll be playable until June 3rd, 2024.
Version 0.44 of #MerFight is live! Here's a video going over some of the changes.
Sorry for not posting
Was busy with my personal project
Which is what I'm going to share tdy
I made a beat em up game for the psvita and pc rn the game is complete (kinda)
Now I just need the code the remaining characters
I plan to sell this game on pc
I haven't touched MerFight is quite a awhile. I was working on a new character, but took a break to work on a new game instead: https://mattrified.itch.io/hafo
I decided to add a new costume for free in version 1.5.0 to celebrate #MerMay
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