Game
MerFight
2 years ago

Uploaded a new build of #MerFight (0.45.2) that address the accidental display of a histogram debug tool, that of course showed up in the DIY or DIE tournament today: https://www.twitch.tv/videos/1838724907




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Version 0.46.2 of #MerFight is live! Various changes such as an announcer and all characters should now have 8 colors per costume (and they're free.)

Some new screenshots! Aiming to leave early access on February 12th (or the week of)

#MerFight 0.49.4 is live! Quick video going over some of the changes! (Not shown but a first pass of Story Mode is done!)

ACTVI Online Tournament this Sunday: https://challonge.com/ACTVIMERFIGHT

Sorry for not posting

Was busy with my personal project

Which is what I'm going to share tdy

I made a beat em up game for the psvita and pc rn the game is complete (kinda)

Now I just need the code the remaining characters

I plan to sell this game on pc

Some new #MerFight portrait art for version 0.45.1. And I actually fixed that one bug that was being annoying w/ Gamma.

Griffon Mask - GAROU - SNK vs Capcom 3 - RIVALS

The hero of the kids around the world will debut soon in the next DEMO of SvC3-RIVALS and will spin all his foes like a hurricane!

Version 1.2 of MerFight is live!

With this version, both Clamilton and Jiro are playable! (And a slight -- VERY slight -- Octonia buff)

I'll probably be taking a short break before any new updates, but enjoy the character trailer in the meantime.

Version 1.0.8p is live with a early access preview of MerFight's first DLSea fighter, Clamilton, who'll be playable until June 3rd, 2024.

UPDATE 0.2.13: New specials & New mechanics

Patch notes below.

Version 0.44 of #MerFight is live! Here's a video going over some of the changes.