Ok, recently Exorium mentioned some issues with the game running out of memory, But recently he noticed something. For some reason, in his laptop, when running the game, each time an animation is running for the first time, it adds memory usage, on the other hand, on his desktop, that doesn't happen, the dream-night frame starts with a consumption of 1.6gb/4gb and stays there. It seems that this issue is caused by external device reasons. We have no idea if it is a hardware or a software issue or both. He says that he will try to optimize the animations in order to allow more devices to run the game, but we can't guarantee that it will work on any device. We are so sorry if when the game eventually releases you can’t play it because of this. We hope everyone understands this. Have an nice day.
Next up
Torture Containment Area - Underground Facility, Floor 1.
Protocol "T" Status: Failed. Protocol "AWAKE" Status: Executing.
Now He's Just A Bunch Of Spare Parts.
New poster to accompany trailer
The Past Must Be Revealed!
The Return to Freddy's: The Emerald Butterfly game page has released.
More news coming up soon, I've got lots to share, and the crew is dying to meet you!
Happy Birthday FNaF!!! This is an amazing day for not only FNaF is celebrating its birthday but also it is now a DECADE! To celebrate this evet we have which might be the last annoucement before 1.0 Release.
Main beta testing is DONE! Trailer Soon....
He Loves Attention.
He NEEDS Attention.
Since we hit our goal on the vortex charity stream here is the Spike’s Ahoy! main menu theme! (Composed by @ExpoDev ) hope you guys like it and remember to go and donate! https://youtu.be/OpKKu7Y5mtA?feature=shared
Re-Doing the entire floor 1 (exepting the office) for the grand finale.
Stay Tuned ;P
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