Game
Frankburt's III: A Look Into The Past
2 years ago

Urgent Development note.

(in case you know about this "behavior" of clickteam, please help or provide any information, we would be very thankful if you do).


Ok, recently Exorium mentioned some issues with the game running out of memory, But recently he noticed something. For some reason, in his laptop, when running the game, each time an animation is running for the first time, it adds memory usage, on the other hand, on his desktop, that doesn't happen, the dream-night frame starts with a consumption of 1.6gb/4gb and stays there. It seems that this issue is caused by external device reasons. We have no idea if it is a hardware or a software issue or both. He says that he will try to optimize the animations in order to allow more devices to run the game, but we can't guarantee that it will work on any device. We are so sorry if when the game eventually releases you can’t play it because of this. We hope everyone understands this. Have an nice day.



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