Game
Frankburt's III: A Look Into The Past
2 years ago

Urgent Development note.

(in case you know about this "behavior" of clickteam, please help or provide any information, we would be very thankful if you do).


Ok, recently Exorium mentioned some issues with the game running out of memory, But recently he noticed something. For some reason, in his laptop, when running the game, each time an animation is running for the first time, it adds memory usage, on the other hand, on his desktop, that doesn't happen, the dream-night frame starts with a consumption of 1.6gb/4gb and stays there. It seems that this issue is caused by external device reasons. We have no idea if it is a hardware or a software issue or both. He says that he will try to optimize the animations in order to allow more devices to run the game, but we can't guarantee that it will work on any device. We are so sorry if when the game eventually releases you can’t play it because of this. We hope everyone understands this. Have an nice day.



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Ok so he REALLY does NOT like being sealled.

(For more information read the rest of the article)👀

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(Para más información leer el resto del articulo)👀

I dont think he likes being sealled there...

Stylized Mangle (Broken ver)

Heat Sink Production.

This is an animation that i made for show my most recent model of a heat sink... or maybe for show something else.

Something is comming. Stay tune. https://www.youtube.com/watch?v=iuEKLbDZcOg

POPGOES fanart showcase for this week! Check these out! (26/12)

Sources for all four of these, AND A NEW POPGOES STICKER, are in the article!

The face!

The Icon! The Main Atraction!

The Torturer...

I think she wants to say Hi! =D

Spooky kids

Yeah..... Animating jumpscares has never been a strong point for us...