Ok, recently Exorium mentioned some issues with the game running out of memory, But recently he noticed something. For some reason, in his laptop, when running the game, each time an animation is running for the first time, it adds memory usage, on the other hand, on his desktop, that doesn't happen, the dream-night frame starts with a consumption of 1.6gb/4gb and stays there. It seems that this issue is caused by external device reasons. We have no idea if it is a hardware or a software issue or both. He says that he will try to optimize the animations in order to allow more devices to run the game, but we can't guarantee that it will work on any device. We are so sorry if when the game eventually releases you can’t play it because of this. We hope everyone understands this. Have an nice day.
Next up
I think she wants to say Hi! =D
Ok so he REALLY does NOT like being sealled.
Time for proper Introductions. Behold, the official (canon) redesing of Withered Frankburt. There is indeed and Un-Withered, but that is something for later ; )
Remember back when I said a remake was comming?
I haven’t drawn this character in several years man
I’m still missing a lot of characters to draw that I still haven’t drawn yet
#fnaf #fivenightsatfreddys #fnaffanart #fnafart #pizzeriasimulator
Father?
I forgot to say, but I still have in posesion the very last build I made of the game before it got completely re-structured... This is basically the whole 1.0 of that old vercion of the game. Should I release it despite not even being lore accurate now?
models by me
original art by Snartles
Yeah..... Animating jumpscares has never been a strong point for us...
















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