Ok, recently Exorium mentioned some issues with the game running out of memory, But recently he noticed something. For some reason, in his laptop, when running the game, each time an animation is running for the first time, it adds memory usage, on the other hand, on his desktop, that doesn't happen, the dream-night frame starts with a consumption of 1.6gb/4gb and stays there. It seems that this issue is caused by external device reasons. We have no idea if it is a hardware or a software issue or both. He says that he will try to optimize the animations in order to allow more devices to run the game, but we can't guarantee that it will work on any device. We are so sorry if when the game eventually releases you can’t play it because of this. We hope everyone understands this. Have an nice day.
Next up
The second one of the twin cat sisters.
Cat? I'm a kitty cat! And I dance, dance, dance and I dance, dance, dance.
(For more information read the rest of the article)👀
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The Mele mech. This model took me again around 3 days for its completition. What does everyone thinks?
(made by me)
Stylized Mangle (Broken ver)
Yeah..... Animating jumpscares has never been a strong point for us...
Spooky kids
Every single Torture Suggar Animation has been finished, rendered and readdy to go!
Dreaming, A place full of souls in torment and somebody important for you trying to communicate more aren't a nice equation for a dream. This should be called... a Nightmare Abomination.
(Corpse Flesh Model By: @lacosa1954
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