Game
Flag Quest
11 years ago

V.0.1.10.0


This month has gone quite well,

I have added breakable Doors which also stop slimes from navigating through them.

Containers can now (optionally) contain things (eg. Breaking a Vase might release a heart).

And I have actually added a level that might make it into the final game. (last level for the moment).

My plan for next month is to move to V0.2.0.0 which means I will be adding an overlay prior to moving which highlights the proposed path the player will take when moving.

And I suspect this might take me a while so this will be my only addition this month.

I hope you enjoy the updates this month.

James



0 comments

Loading...

Next up

art comission.

So here's the first of the zodiac signs i will make for the next weeks.

Update 2.627

New challenges & new effects!

My D&D art for my family so far (WIP if you couldn't tell)

Levels' maps.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

2d lighting experiment

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/