Game
blood moon
10 years ago

v. 0.2.1


I am about to make a huge jump in development of blood moon, just a bit of back story, ever since I played new super Mario bros on the DS lite (maybe even before) I have always wanted to be a full time game developer, I am currently taking GCSE computing in upper school and I am currently only working at around a C grade, but I am determined to make something out of this game, I will attempt to get this on steam greenlight once I set up a bank account (I do own one but I lost the documents :L) this game or games in general I view as art. now what I mean by this is that what a developer creates publishes and profits is his/her intellectual property materialised into a game, this also applies to films, music, etc. this game is a work of my imagination manifested into a video game. but now that that’s all out of the way lets get on with explaining the update! now I will be adding a mechanic called bloodlines; now what this is, is where when you have quote on quout ‘finished with’ a character you will continue as a new character (usally a relative of the previous character who will one way or another link in with the story) and continue, the original idea was to make the game episodic but then the game would remember your choices (RPG maker restrictions) now only 1 new character (after Leon) will be added but many more (around 6 or 7) will be added, if this mechanic appeals to you then drop a follow on this game and I will release an announcement when I release the update! anyways enjoy the current 0.1.1 version which adds some cool new sound effects and message me with suggestions!

Dylan



0 comments

Loading...

Next up

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Have a good Boi

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Only true badasses may pass! #conceptart #art #gamedesign

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!