Game
Rushaug: Feline Warfare

5 years ago

V0.8.34 is up and running! This one introduces a variety of features; including a NEW enemy type, improved Ice Cave visuals, and better Inventory Management! #devlog #gamedev #metroidvania #stealthvania #pixelart #gameart #gamedesign


v0.8.34 Changelog:

  • Rewrote the throw measuring mechanic, instantly drawing a curve for where grenades, etc. will land

  • Changed throwing point from a static player offset to a dynamic point on throwing arm

  • Prevented enemy "Flinch" animation from being interrupted by stun animation

  • Prevented crouching enemy from immediately standing up if line of sight is obstructed

  • Significantly improved Ice Cave visuals/assets

  • Color corrected Ice Cave background

  • Expanded new area in Snotikia level

  • Made a fade transition on pressing any button on Start Screen

  • Improved certain dialogue paragraphs

  • Fixed a minor bug related to snow fog

  • Added alpha channel to gunfire sprite

  • Aesthetic improvements to Starter Weapon and Debrief screens

  • Improved inventory management system

  • Improved controls for selecting and using inventory item

  • Optimized inventory system

  • Applied better in-game tutorial for using inventory

  • Added "Suppressor Kit" item

  • Fixed terrain collision bug in Ice Cave

  • Corrected "Increased Damage" effect to subtract by rounds fired instead of time

  • Added bullet trail VFX for shooting with HP Rounds

  • Added more SFX

  • Added "Infantry Captain" unit in-game

  • Made the "Eliminate high-ranking officer" objective functional

  • Overhauled "Valkyrie Department Statue" asset

  • Added red panel walls with text for player to identify Security room

  • Minor improvements to several assets



0 comments

Loading...

Next up

An update focusing onย Quality of Life-improvements, a completely newย modular Options Screen accessible in-game. as well as addressing a crucial bug causing Level Keycards to reset when enter new areas, that appeared in last update.

#devlog #update

Communist Cats Illegally Occupying Paris

๐š๐šž๐šœ๐š‘๐šŠ๐šž๐šยฎ: ๐™ต๐šŽ๐š•๐š’๐š—๐šŽ ๐š†๐šŠ๐š›๐š๐šŠ๐š›๐šŽ -- "๐™ฐ๐š๐š˜๐š–๐š’๐šŒ ๐šƒ๐š‘๐š›๐šŽ๐šŠ๐š" ๐™ถ๐šŠ๐š–๐šŽ๐š™๐š•๐šŠ๐šข ๐šƒ๐š›๐šŠ๐š’๐š•๐šŽ๐š› [๐Ÿธ๐Ÿถ๐Ÿธ๐Ÿบ]

Here's more incredible art that Jolters made for #GameJoltColors25!

There's still time for YOU to enter!

Artists and posts linked ๐Ÿ”ฝ

Giving existing guns a breath of fresh air! #pixelart #gamedev #pixelart

Here's GREAT art by your fellow Jolters as part of #GameJoltColors25!

Artists are tagged ๐Ÿ”ฝ Be sure to like their original posts!

New Update! V0.8.77 introduces Character Abilities, Civilians, & Improved Guidance, and much more. More details and full changelog listed below!

New FIERY Devlog! Focus on the new flame particle system, new enemy ticket system, more ordnance items, mission briefings, polish, and more. #devlog #gamedev #gamedesign

Here's EVEN MORE great art that Jolters have made for #GameJoltColors25!

The artists are tagged below! Be sure to like their original posts!

Enter YOUR art by completing the "Game Jolt Colors '25" quest!

New trailer premiering today!!!