Fixed a grammar error with Withered Foxy's Aggressive buff (there were 2 periods at the end)
All values and flags from characters that get deactivated by Fredbear and Nightmarionne are reset to when they activate to avoid certain characters that are stalled by them not being able to spawn for the rest of the night (from my eyes it shouldn't affect gameplay too much)
Better spacing for characters on the menu (it is more consistent)
Nightmarionne's spawn timer for lower AIs has been buffed (the max modes don't need to be reverified for this)
Nightmare Foxy's mini-jumpscare also has the Quiet Jumpscares effect (it is quieter if the toggle is enabled)
Fixed an issue where if Fredbear or Nightmarionne activated, Phantom Freddy's attack would stop (it shouldn't matter)
Removed unnecessary Withered Foxy assets (they were going to be used for an old mechanic but that got scrapped and replaced with the current one you see in-game)
Next up
how did bro get here
This was going to be a planned Limited Visibility challenge, where your vision would be limited to just a flashlight like in FNAC 3, but it was scrapped due to being more unfun than interesting. It was then replaced by Faulty Flashlight.
beta testing stage has advanced to v0.3. only 5 more characters and then this game will be out after some more beta testing.
(new characters programmed for this build are nightmare bonnie and chica)
next plan for ais is wfoxy and then nfreddy
''Old faces'' Old Candy Teaser Reveal!
Model by @DydronYT
Render by @Freddyboi90
Textures by @Freddyboi90 & @DydronYT
some progress ive made during my work with this as of rn
the characters in monochrome are the ones not programmed (all of the secret characters being color isnt gonna be whats there in the final game, just screenshot thing)
Before you, the new banner and thumbnail for Sweet Harmony's Gamejolt page! It was a hard work to make it, mostly on the banner, I wanted to make something amazing and stand out.
New news is closer than you think ;)
Something new...
Somewhere you haven't seen before...
hint at a new nightmarionne mechanic for 2.0
i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)
New office!
Only 3 are remaining to program... This game will be out soon.
oh yeah btw i decided to overhaul the games mfa cus im not happy with its current state so bon-bons code is gone (itll be back sooner or later tho)
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