Fixed a bug with Nightmare Foxy still being there after a Molten Freddy attack during Fredbear/Nightmarionne
The perspective now has a transition from completing zooming out to zooming in (i dont know if this was a good idea :skull:)
Grind Mode will now skip my intro screen
The frame titled "Splash" has been renamed to "Intro" in the MFA (its pointless but ill have it here anyway)
Next up
hint at a new nightmarionne mechanic for 2.0
i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)
And today, Phantom Freddy's mechanic is revealed.
Pure Greed for this game is real ig (you cant go above 99 coins btw)
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
some progress ive made during my work with this as of rn
the characters in monochrome are the ones not programmed (all of the secret characters being color isnt gonna be whats there in the final game, just screenshot thing)
Here is a look at the new updated Spike's Ahoy logo! (done by @Foxxy_Games
)
what do you guys think?
beta testing stage has advanced to v0.3. only 5 more characters and then this game will be out after some more beta testing.
(new characters programmed for this build are nightmare bonnie and chica)
next plan for ais is wfoxy and then nfreddy
foxy tried to commit to killing me but failed AND blocked freddy from doing the song LMFAO
not much but its cool for what it is
new feature for v1.3 btw














0 comments