Game
Five Nights at Freddy's 4: Ultra Custom Night
11 months ago

v1.0.7


  • Fixed a bug with Nightmare Foxy still being there after a Molten Freddy attack during Fredbear/Nightmarionne

  • The perspective now has a transition from completing zooming out to zooming in (i dont know if this was a good idea :skull:)

  • Grind Mode will now skip my intro screen

  • The frame titled "Splash" has been renamed to "Intro" in the MFA (its pointless but ill have it here anyway)



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some progress ive made during my work with this as of rn

the characters in monochrome are the ones not programmed (all of the secret characters being color isnt gonna be whats there in the final game, just screenshot thing)

Sorry Trash & the Gang, but y'all are going bye bye. Everyone welcome The CTF Gang!

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)

The Poopet

This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!

The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao

Fix Fredbear

remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out

And today, I reveal Old Man Consequences' new mechanic.

This is probably one of the most interesting ones so far, cannot wait to reveal all of the others!

Happy Halloween!!! 🎃

(Teaser poster by @Zeph_Mations )

And today, I reveal Molten Freddy's new mechanic.

There really is more than just the cams, vents, and ducts.