Fixed a bug with Nightmare Foxy still being there after a Molten Freddy attack during Fredbear/Nightmarionne
The perspective now has a transition from completing zooming out to zooming in (i dont know if this was a good idea :skull:)
Grind Mode will now skip my intro screen
The frame titled "Splash" has been renamed to "Intro" in the MFA (its pointless but ill have it here anyway)
Next up
remade the game page thumbnail for the last time to prepare for the next 2 cr games, i think this might be my best gimp creation lwk
header will come later
hint at a new nightmarionne mechanic for 2.0
i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)
New Posters!
They've moved...
Man & Wife.
This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!
The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao
Next Prophecy Mode Character Mechanic Reveal: GOLDEN FREDDY
Cater & Toru in the office
We are finally back with Prophecy Mode mechanic reveals, starting with Sugar and The Puppet.
Along with this, I have also recreated the Dug and Shadow Lockjaw Prophecy Mode mechanics (you'll need to scroll down a bit) with some new text effects & shi.













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