Happy Friday, weekend's almost here!
It may not be Christmas time any more, but to follow the recent update to Dragon Dreams: A Taste of Adventure, I have now updated this game too, with many of the same new features.
The main ones being, 3 new modifiers:
DASH - Enabling use of the Shift key for short bursts of speed!
SLIPPERY - Permanent slippery (ice) movement...
POORLY TRANSLATED - Badly translates most in game text, for silly fun, using a text obfuscator! (Translating English between various languages, then back to English, in a barely sense-making way)
Among other little changes, fixes, and additions, there is also now an option to turn off the snowfall effect in-game.
Full patch notes are below if you want to see all the details.
Game on, folks!
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Additions:
- ADDED NEW OPTION: Snowfall (Turn falling snow effect on or off.)
- ADDED NEW MODIFIER: Dash (Press 'Shift' while moving to dash. Dash through projectiles, and into enemies!)
- ADDED NEW MODIFIER: Slippery (Movement will be as if you are always walking on ice.)
- ADDED NEW MODIFIER: Poorly Translated (Turns most text into nonsense, badly translated by a text obfuscator.)
- Added extra dialogue to shops when fully upgraded, or using Magic Mode modifier.
Changes:
- Changed "World of Darkness" modifier name to just "Darkness".
- Slightly modified Christmas lights graphics.
- Slightly increased chance for Frozen Soul to hurt you.
- Removed enemy hit invulnerability from Silver Bell friend's attack.
Fixes:
- Hopefully fixed snowfall effect sometimes stopping after playing for a while.
- Hopefully stopped item randomiser from causing some items to be unreachable.
- Stopped Christmas lights going behind the tree at home.
- Fixed incorrect fence graphic in 3-6.
- Fixed incorrect Cracker magic upgrade information.
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