Game
A Night That Wouldn't End (Enhanced Edition)
11 years ago

[v1.3] Update: latest AGS version upgrade, new hotspots interactions, small fixes


v1.3 (August 1, 2015)

  • Upgraded to the newest AGS version (3.3.4.2)

  • Added hotspots interactions

  • Fixed typos

  • Few bugfixes here and there

It has been a while but I’ve finally managed to make some fixes to this little game!

The new hotspots interactions are there to give better hints to players and to provide some further understanding of the game world.

I’ve upgraded to the newest AGS version, hoping to fix the Gamma issue on the most recent Windows OS releases. I didn’t test it yet on Windows 10, but Windows 8.1 may still have some issues with that.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

Fan art for Foolish I'm feeling kinda better so I drew this

I was bored, so... ManutKat.

Path of Kami, running around the shrine area

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

NEW AWP DESIGN !