Vanity - Devlog #1
First of all, happy New Year, everyone!
I hope you all had your feasts and prepare for an amazing year!
Now let's get to my first devlog for Vanity real quick.
- - - - - State of the game
The demo for the game has been out for more than a week, and I'm still not stopping there! The game is currently in development.
I'm still planning on using RPG maker MV's "Free Assets" only for the game, and I don't think I would have to make my own tilesets or sprites for it.
With the current game I'm working on, it reaches a staggering playtime of 2-3 hours if it's 100% gameplay and a little bit of grinding~ OH, and the story for the game is not even done halfway through!
- - - - - Updates I've done (Not applied in the DEMO)
These updates I've done are not applied in the current demo; I would have to make a post once the game is fully developed or released.
Cutscenes and proper camera work.
Character names and character portraits.
New friends and rivals for the adventure.
Some enemy encounters are now visible, and;
Check out the DEMO in my profile. ;)
or by clicking this link!
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