Game
Megaman X in Sonic Blasting Adventure
6 years ago

Versão 2.0.1

Enquanto o personagem carrega o tiro, ele possui um efeito ao seu redor. Zero possui novo sprite quando recebe dano com o power-up do peitoral. Mais informações nos comentários.




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Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.

Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.

- Ancient Ruins has been revamped

- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.

"É, tá bom..."

Version 4.1.0 is here.

Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.

Version 4.0 is finally here. Better late than never.

I guess we can say I ordered a figure of Sonic as he's seen in The Second Round, since he's mostly angry in this game...

Version 7 is here

This update came after "Version 6.6.6". Number 7 has a meaning of "finished work". This version also celebrates its 10th anniversary. Updates in the article below.

Some people pointed out that Sonic’s Spin Dash was very slow. Good news — I'm working on a way to make it faster.

And yes. Green Hill is looking a lot more like Swamp Hill right now.

For the next release (Version 7), I'll be merging both versions (Complete and Legacy) into one single game. I guess it's much better than upgrading two versions of the same game all the time.

(The image does not represent the final product.)

The final update is coming.