Game
Megaman X in Sonic Blasting Adventure


1 year ago

Version 4.1.0 is here.

Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.




0 comments

Loading...

Next up

Version 4.0.1

- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).

- Improved "READY" title and Falcon Armor X's sprites.

- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).

https://gamejolt.com/games/sonic-second-round/836192

For those who didn't know yet, Round2.exe is back. Now it has a new name, and new stuff is being added. This is NOT a remake of the old project, we are just carrying on with the development. There is a demo available for now.

A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.

For now:

- X and Zero's sprites improvement

- Return of Z-Buster (More suitable for a game like this)

Now that the Megaman X version has been finished, time to update the OG one as well. This update will also be the final one. To begin with, I'll revamp Knux's sprites.

Controller support will also be implemented.

X sprites - Before and After

Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.

Suponhamos que isso seja uma caveira... MAS O QUE SIGNIFICA???

The Final Update has been released.

More info in the article below.

Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.

- Ancient Ruins has been revamped

- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.

Preview: Sonic vs. Corrupted Knuckles (WORK IN PROGRESS)

Inspired by his fight in S3&K