Game
Wrecked Building
12 years ago

Version - 0.3


The game need (and will obtain) a complete overhaul - later.
But first, some corrections on the most problematic issuses.


Changelog - 0.3

1) default controls reworked.
2) ghosts are now easier to see.
3) reworked some dialogues.


Explanations :

1) I though that the ‘Control’ menu would ‘solve’ this. Forgot that most people would want to play as fast as possible, and not bother with key binding.
2) The ‘dust trail’ is pretty visible on high end computer/screen … and can be easily missed in other case. I wasn’t completly happy with the current monster’s look anyway, so I reverted it to an earlier concept - simpler and more visible.
3) The hint “It can see your torchlight / It can ear you running” was a bit measleading : lots of people though thats the ghosts reacted ONLY to the torchligh / sprint.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Chiaki Nanami!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Werehog transformation process. #sonicunleashed

Terraria