Game
MerFight








2 years ago

Version 0.46.2 of #MerFight is live! Various changes such as an announcer and all characters should now have 8 colors per costume (and they're free.)




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Some new #MerFight portrait art for version 0.45.1. And I actually fixed that one bug that was being annoying w/ Gamma.

Version 0.42 of #MerFight is live. Focuses on a major scaling rework as well as giving Naeco this attack (which used to belong to Drargos)

Version 1.2 of MerFight is live!

With this version, both Clamilton and Jiro are playable! (And a slight -- VERY slight -- Octonia buff)

I'll probably be taking a short break before any new updates, but enjoy the character trailer in the meantime.

LGBTQ+ Game Dev Icons:

David Gaider is a dev who worked on Dragon Age, Star Wars: Knights of the Old Republic, and more! (He's also openly gay.)

As part of his work on KOTOR, he created the Sith Code!

#MerFight 0.49.4 is live! Quick video going over some of the changes! (Not shown but a first pass of Story Mode is done!)

ACTVI Online Tournament this Sunday: https://challonge.com/ACTVIMERFIGHT

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

MerFight 0.39.2 is live. Fixed some issues with setting vSyncing, a small Bolt change, and gave King Rho 4 new costume colors. Can you guess the inspirations for 2/4? Think bosses. #screenshotsunday

I haven't touched MerFight is quite a awhile. I was working on a new character, but took a break to work on a new game instead: https://mattrified.itch.io/hafo

I decided to add a new costume for free in version 1.5.0 to celebrate #MerMay

Which game from last week's Summer Game Fest are you most excited to play?

Tell us in the comments below!

(You can see all the games in the article)

Some new screenshots! Aiming to leave early access on February 12th (or the week of)