Game
NeverHeart
7 years ago

version 0.8 released

continuing redrawing all the sprites
parrying now has shield appear around the player
also added a new thumb nail image.




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Version 0.9 update

Redrawn background images

Added more frames of animation

Rewrote the weapon code

Version 0.2 out

Update 0.4 is out Improve or completely redraw some sprites game engine upgrades much improved level design shadow effect is now applied to more objects

New Build 0.3 is out

Added 3 new cards

Added an in game currency and card shop

Improved card art and

Improved animations

Hud now shows the next 3 cards to be draw instead of 1

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity