9 months ago

Version 1.1 Patch Notes

- Added a Main Menu.

- Added a graphics menu.(Press M to open the graphic settings)

- More Balanced AI

- Reworked UI

- Changed Coin System




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Hello Everyone! Me and Quzarr have been grinding on this game recently, and we are saying sorry for the game changes, since we reset games a lot just to head back to square one. To make up for it, the first public playtest could release in late October!

Hey guys. The Pre-Alpha is nearly complete!

Expect it to release some time in the next few weeks!

-Roral

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Respect (Only TLOZ Players Will Understand)

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg