Graphics and performance improvements. Frame rate cap raised.
Level geometry is now generated procedurally, cutting the total game file size at the expense of a short loading time.
Minimap size increased slightly.
Added a few background objects.
Added balloon probes, which become available after completing level 3.
Next up
Another house i made long time ago.
What you all think
So here's the first of the zodiac signs i will make for the next weeks.
Finished work on the emotions of a new character for the tank universe
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Made my first ever animation.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
0 comments