Game
Megaman X in Sonic Blasting Adventure
5 years ago

Version 2.4.1

-HUD changed.

-Improvement on Zero's Z-Saber sprites in the air.

-Body powerup better hidden, still not so hard to find.

-Fight against M'Egga-X improved a bit.

Soon I'll update the screenshots from the game page.




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Did you know you could do this?

Special thanks to all of you, who played, streamed and supported the project ever since it was called Round2.exe. There is more stuff for me to say, so I'll put it on an article. Forgive the typos, english isn't my native language.

Version 4.0.1

- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).

- Improved "READY" title and Falcon Armor X's sprites.

- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).

The final update is coming.

Version 7 - The Definitive Edition

This update came after "Version 6.6.6". Number 7 has a meaning of "finished work", so this will be the definitive version of this game. This version also celebrates its 10th anniversary. Updates in the article below.

Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.

I guess we can say I ordered a figure of Sonic as he's seen in The Second Round, since he's mostly angry in this game...

The Final Update has been released.

More info in the article below.

Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.

For the next release (Version 7), I'll be merging both versions (Complete and Legacy) into one single game. I guess it's much better than upgrading two versions of the same game all the time.

(The image does not represent the final product.)