Next up
Version 4.0.1
- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).
- Improved "READY" title and Falcon Armor X's sprites.
- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).
A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.
For now:
- X and Zero's sprites improvement
- Return of Z-Buster (More suitable for a game like this)
Version 4.0 is finally here. Better late than never.
Version 7 - The Definitive Edition
This update came after "Version 6.6.6". Number 7 has a meaning of "finished work", so this will be the definitive version of this game. This version also celebrates its 10th anniversary. Updates in the article below.
I guess we can say I ordered a figure of Sonic as he's seen in The Second Round, since he's mostly angry in this game...
The final update is coming.
Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.
Coming soon - Native gamepad compatibility, without the need of JoyToKey. You'll be able to map the shoot, jump and dash buttons if the game detects the gamepad.
The same will be done to the original Sonic Blasting Adventure.
Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.
"É, tá bom..."
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