Version 4.1.1
- Fixed a Xbox controller issue - now you can use the d-pad normally
- Added a joystick test room.
- Wallkick bug fix
- Start button can be mapped now (pause still Enter for now)
- Fixed a insta kill wall bug in Ancient Ruins and Zero death
Next up
The Final Update has been released.
More info in the article below.
For the next release (Version 7), I'll be merging both versions (Complete and Legacy) into one single game. I guess it's much better than upgrading two versions of the same game all the time.
(The image does not represent the final product.)
I guess we can say I ordered a figure of Sonic as he's seen in The Second Round, since he's mostly angry in this game...
Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.
Version 4.0.1
- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).
- Improved "READY" title and Falcon Armor X's sprites.
- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).
Se bem que hoje em dia ele não tem mais sangue nos olhos, só a conjuntivite mesmo.
Version 4.1.0 is here.
Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.
Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.
- Ancient Ruins has been revamped
- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.
Did you know you could do this?
SOCORRO NALDO
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