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2 years ago

Very proud of how this is turning out, wanted to experiment with sharp/jagged structuring and I think I'm doing that well. This is the full level (so far), the boss fight is empty right now but will have gameplay later on, but enjoying this so far! :)




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Wakey wakey Springbonnie

#Devruary Re-rendering jumpscare while listening "Deep Blue" Cover cause yes

hola a todos, quisiera disculparme por estos 4 días sin contenido pero estuve dándole los toques finales al juego en si porque aun sigo haciendo los guiones de las llamadas.

Nota: Termino esto y empieza el beta testeo y clásico post de SE VIENE TRAILER.

art comission.

Successful landing

#screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Szayel Aporro Granz - Bleach

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/