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2 years ago

Very proud of how this is turning out, wanted to experiment with sharp/jagged structuring and I think I'm doing that well. This is the full level (so far), the boss fight is empty right now but will have gameplay later on, but enjoying this so far! :)




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Ramiz & Friends: Part II Opening Cutscene

RAMIZ & FRIENDS ARE BACK! (Devlog 1)

EARLY GAMEPLAY W.I.P

Oh yeah I forgot to post yesterday I got my pc back and it's better than before so ye

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

it happens