Progress on the first teaser trailer (and the game page launching along with it) is going well. Right now i'm working what's basically my first animation that isn't a short loop, i promise i'll do my best. Thank you all for getting me where i am today and mostly for your patience as i'm finishing this last trailer shot.

Next up
This summer. Play the prototype at https://bluesharkslime.itch.io/sillyjesus (DO NOT PLAY THE WEB VERSION)
And as the years go by...
Cog crow Cogwork blackbird (@TheMossCottage
pointed out the difference with the beak when i showed it to him)
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
The Desolate Hope: Codename Galaxy's June 2025 "devlog" (GameJolt's images are kinda low quality, full text in article)
@NEOWIZ_QUEST
's NARRATIVE JAM has begun!
Create an original narrative / story game in 10 days for a chance to win cash!Â
Join the game jam:Â https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests:Â https://bit.ly/narrativejamquests
Happy (late) #Undertale10!
The Desolate Hope: Codename Galaxy's July 2025 devlog
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Spended the whole day reworking some stuff. I was initially going for a 1080p resolution. Dumb decision, this is basically my first clickteam game and i shouldn't go that high. Changing it to 900p and also remaking some graphics for the occasion.











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