P.I.G. ind. is proudly announcing on 20th may as the day of “Death and The Fly’s” release ! Yes ! Finally ! The Game is finished. It was looong, but very exciting trip. So, if you are still unsure grab a demo here: http://www.indiedb.com/games/death-and-the-fly/downloads/deaththefly-demo And if you will decide to buy game, don’t hesitate !!! Buy Death and the Fly today from your favorite provider: Buy on Steambuy on metabolibuy on beamdogbuy on impulsebuy on dlgamer Have a fun all !
Next up
Things cleared up a bit - as for my code skills:) But not for code itself :D ITS A MESS i must say. But weirdly... progress is going swell. Slowly but steady. What i have atm. walking (obv :D ) items generation, loot, working on using, wearing them.
So.. anyone interested to make some extreme low 21px h anims ? :D ( as you should, but you dont see... 2 knights... fighting :) )
its what im working on atm: A little more info :) Its a c64 game, roguelite, I was pondering about to make pure roguelike, but since im fresh in c64 game dev and have to learn a lot, ive decided ill go a bit easier way. So here i am :)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Have a good Boi
Runestones: from concept to in-game model🗿
What you all think
Update 2.627
New challenges & new effects!
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